Amoebax's Version History
- Version 0.2.0 (2007-08-08)
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Version 0.1.2 (2007-05-20)
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Version 0.1.1 (2007-03-11)
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Version 0.1.0 (2006-12-10)
Version 0.2.0 (2007-08-08)
- Added demo mode (#15).
- Fade effect between screens .
- The game does not start right away. It shows a "Ready?" followed by a "Go!!" for a short period of time.
- The normal mode can be played either as Kim or as Tom.
- The main amoeba of the falling pair (the amoeba that does not rotate) is now visibly different by a glowing silhouette (#18).
- Smooth rotating animations for the falling pair of amoebas and animation for the queued amoebas (#12).
- Smooth movement for the pairs waiting on the left/right side of the grid (#35).
- The game now is over when the 3rd column is filled, not when the other columns are filled (#8).
- The groups near the top of the grid makes chains now before checking if the game is over (#7).
- Fixed the way the score and opponent's ghost amoebas are computed to give more importance to the steps rather the number of removed amoebas (#2).
- Implemented the Options menu (#33).
- The keyboard controls are configurable (#34).
- When there is a fatal error the game now shows a platform-specific message/alert box instead of dying silently. On GNU/Linux and GP2X it just shows the error at the console (#14).
- Added joystick support. Both players can use a joystick to play (#16).
- Added five new levels in the Training mode (#37).
- Balanced the opponents' difficulty (#20).
- Added new musics, one for each opponent plus the previous for the training and menu.
- Added sound effects for winning and losing a game.
Version 0.1.2 (2007-05-20)
- Added the tournament mode (#13).
- Added the two human players mode for GP2X (#31).
- Fixed the problem about the red and orange amoebas being too similar (#19).
- Fixed the problem while playing agains the last opponent (#26).
- Fixed the problem about amoebas not properly joining together (#3).
- Highscores are now also stored for normal and tournament modes (#28).
Version 0.1.1 (2007-03-11)
- Added normal mode with six AI players.
- Substituted placeholder graphics with sweet new graphics.
- Fixed some minor bugs.
Version 0.1.0 (2006-12-10)
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